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Gyeongju › Ancient History

Definition and Origins

by Mark Cartwright
published on 22 November 2016
Silla Tombs of Gyeongju (Jeong woo Nam)
Gyeongju (Kyongju), formerly known as Sorabol or Saro, was the capital of the Silla kingdom of ancient Korea from the 1st century BCE to the 10th century CE. Located in the south-east of the Korean peninsula, at its peak in the 9th century CE Gyeongju boasted 1 million inhabitants and 180,000 homes. The city today still has significant archaeological remains including the Cheomseongdae observatory, Bulguksa temple, Seokguram Grotto, pagodas, and many huge earth-mound royal tombs within which spectacular gold crowns and jewellery pieces have been excavated, fully justifying the capital's other name of Kumsong or 'City of Gold.'

HISTORICAL OVERVIEW

Silla ruled south-eastern Korea during the Three Kingdoms period from the 1st century BCE to 7th century CE and the whole of the Korean peninsula from 668 to 935 CE. The traditional founding date of the Silla kingdom (often Ko-Silla - 'Old Silla' - to distinguish it from the later unified period) was, according to the 12th-century CE Samguk sagi ('Historical Records of the Three States'), 57 BCE but this is unlikely to be accurate and modern historians prefer a later date when describing the Silla as a single political entity. The kingdom first developed when Chinhan tribes in south-eastern Korea formed a confederacy. The traditional founder figure is Hyeokgeose (aka Pak Hyokkose, r. 57 BCE - 4 CE) who, once he was born from a magical scarlet egg, merged six villages or clans and founded his fortified capital at Saro on the Gyeongju plain, later to become known as Kumsong (modern Gyeongju/Kyongju). The capital, Saro, gave the kingdom its first name (also known as Sorabol meaning 'Eastern Land') which was changed to Silla during the reign of king Beopheung (aka Pophung, r. 514-540 CE) when a greater degree of centralisation was achieved.

THE ROYAL PALACE AT GYEONGJU WAS LOCATED INSIDE THE WOLSEONG FORTRESS WHICH INCLUDED AN ARTIFICIAL LAKE & MENAGERIE OF EXOTIC BIRDS & ANIMALS.

The royal palace at Gyeongju was located inside the Wolseong fortress (aka Banwolseong) which was greatly extended in the 6th and 7th centuries CE with an artificial lake added known as the Anap-chi (Lake of wild geese and ducks) complete with a menagerie of exotic birds and animals. It is likely that the famous 7th-century CE Cheomseongdae observatory tower, built in the reign of Queen Seondeok (632-647 CE), was the centrepiece of an entire scientific district, such was the importance given to the effect of celestial bodies on human affairs in Korean culture. Gyeongju became a centre of culture, arts, and science, with a particular flourishing in mathematics, astronomy, and astrology.
During the reign of King Munmu (661-681 CE) the city was redesigned in imitation of Chinese cities (notably Chang'an) and laid out on a north-south grid pattern. According to the 13th-century text the Samguk yusa ('Memorabilia of the Three Kingdoms'), Gyeongju was split into 55 districts and 1,360 residential quarters. With a population of 1 million by the 9th century CE, the city boasted 178,936 homes, plus workshops and temples, 35 private estates, and four royal palaces – one for each season of the year. Members of the aristocracy were said to employ as many as 3,000 slaves on their estates, and their lavish parties were infamous throughout the kingdom. Although these figures may be exaggerated there is ample archaeological evidence that the city was indeed large with grand market squares, parks, and artificial lakes. As a further sign of the wealth and prosperity of the city, many of these buildings were tiled with ceramic tiles as opposed to thatch.
Daeungjeon Hall, Bulguksa

Daeungjeon Hall, Bulguksa

Gyeongju was not only the political capital of the Silla kingdom but it was also its religious centre. Temples like the sprawling 8th-century CE Bulguksa complex, known as the ' Temple of the Buddha Land,' the Seokguram Grotto containing a huge statue of the Buddha, the Hwangnyong ('Temple of the Imperial Dragon'), Punhwang ('Fragrant Imperial Temple'), countless pagodas, and the presence of most of the relics of Buddhism meant Gyeongju was also an important site of pilgrimage from believers across the kingdom. This and the strong influence of the local aristocratic clans meant that Gyeongju continued to serve as the nation's capital even when the Silla kingdom ruled all of Korea from 668 CE, and this despite its somewhat inconvenient location in the south-east corner of the country.
With the fall of the Unified Silla kingdom in the first decades of the 10th century CE the Korean peninsula divided again into the Later Three kingdoms. Gung Ye (d. 918 CE), the tyrannical leader of the Later Goguryeo ( Koguryo ) kingdom, declared that Gyeongju should become the 'City of Destruction.' The city suffered the same fate in 927 CE when it was sacked by the Later Baekje king Gyeon Hwon (867-936 CE) and the Silla king Kyongae was executed.
Although the city never regained its former glory it did continue as a seat ( pongwan ) of the Gyeongju aristocratic clans and, for a time, was made the eastern capital of the Goryeo (Kuryo) kingdom which ruled Korea from 918 to 1392 CE. The city's architecture suffered further blows during the 13th-century CE Mongol invasions – in which the famed nine-story wooden pagoda of the Hwangyongsa temple was destroyed – and again during the Japanese occupation at the end of the 16th century CE when the Bulguksa temple was razed to the ground.
Gold Silla Crown

Gold Silla Crown

ARCHITECTURE

Tombs
Gyeongju today has many mound tombs dating to the Silla period, the majority of which have yet to be excavated. Typical Silla tombs of the Three Kingdoms period are composed of a wooden chamber set in an earth pit which was then covered with a large pile of stones and a mound of earth. To make the tomb waterproof, layers of clay were applied between the stones.Many tombs contain multiple burials, sometimes as many as ten individuals. The lack of an entrance has meant that many more Silla tombs have survived intact in respect to the other two kingdoms and so provided treasures from golden crowns to jade jewellery. The largest such tomb, actually composed of two mounds and containing a king and queen, is the Hwangnam Taechong tomb. Dating to the 5-7th century CE, the tomb measures 80 x 120 m, and its mounds are 22 and 23 m high.
Cheomseongdae
One of the most famous surviving ancient structures at Gyeongju is the mid-7th-century CE Cheomseongdae observatory. It was built during the reign of Queen Seondeok as part of a larger complex dedicated to science and astronomy in the city. Nine metres tall and incorporating 365 granite blocks in 27 layers, it acted like a sundial but also has a south-facing window which captures the sun's rays on the interior floor on each equinox. Originally there may also have been an armillary sphere (model of celestial bodies) on top of the tower. It is the oldest surviving observatory in East Asia and is listed as no. 31 on the official list of National Treasures of Korea.
Cheomseongdae Observatory, Gyeongju

Cheomseongdae Observatory, Gyeongju

Bulguksa Temple
The Bulguksa Temple (aka Pulguk-sa Temple or 'Temple of the Buddha Land') was built in the 8th century CE on the wooded slopes of Mt. Tohamsan. The chief architect of Bulguksa is traditionally credited as Kim Dae-seong (700-774 CE), the Chief Minister or chungsi of the Unified Silla kingdom. As its name suggests it was designed to represent the land of Buddha, that is paradise. The temple complex, which includes a lotus lake and several bridges besides its three main halls, was so large and built with such precise mathematical and geometrical considerations that it took almost 40 years to complete, beginning with the traditional start date of 751 CE and finishing in 790 CE.
Although the original wooden buildings of Bulguksa are replacements for those originals destroyed by fire, the complex does have two original stone pagodas – the Dabotap (Tabo-tap or 'Pagoda of Many Treasures') and Seokgatap (Sokka-tao or 'Pagoda that Casts No Shadow') – which both traditionally date to 751 CE. Excavation around the latter pagoda in 1966 CE brought to light a sarira (reliquary casket) containing the world's oldest woodblock-printed document, a copy of the Dharani sutra.
Seokguram Grotto
Near the Bulguksa temple, set into the upper south-eastern slopes of the Tohamsan mountain, is the Seokguram Grotto (Sokkuram). This Buddhist cave temple was constructed as an artificial grotto between 751 and 774 CE, again by Kim Dae-seong. The circular inner chamber has a domed roof and a white granite statue of the Sakyamuni Buddha which is 3.45 metres high. The walls of the grotto are decorated with 41 figure sculptures set in niches. Seokguram features at position no.24 on the official state list of National Treasures of Korea and it, along with the Bulguksa temple, has been designated a World Heritage Site by UNESCO.
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Ancient Mesopotamian Beliefs in the Afterlife › Antique Origins

Ancient Civilizations

by M. Choksi
published on 20 June 2014
Unlike the rich corpus of ancient Egyptian funerary texts, no such “guidebooks” from Mesopotamia detail the afterlife and the soul's fate after death. Instead, ancient Mesopotamian views of the afterlife must be pieced together from a variety of sources across different genres.
Many literary texts, most famously the Epic of Gilgamesh, contemplate the meaning of death, recount the fate of the dead in the netherworld, and describe mourning rites. Other texts were probably composed in order to be recited during religious rites involving ghosts or dying gods. Of these ritual texts, the most notable are Gilgamesh, Enkidu and the Netherworld ; Ishtar ’s Descent to the Netherworld; and Nergal and Ereshkigal. Further sources for Mesopotamian afterlife beliefs include burials, grave inscriptions, economic texts recording disbursements for funerals or cults of the dead, references to death in royal inscriptions and edicts, chronicles, royal and private letters, lexical texts, cultic commentaries, magico-medical texts, omens, and curse formulas.
Copper alloy foundation figurines with pegs representing Gods

Copper alloy foundation figurines with pegs representing Gods

In addition to belonging to different genres, the sources for Mesopotamian beliefs in the afterlife come from distinct periods in Mesopotamian history and encompass Sumerian, Akkadian, Babylonian, and Assyrian cultures. We should therefore be careful not to view Mesopotamian afterlife beliefs as static or uniform. Like all cultural systems, Mesopotamian ideas of the afterlife transformed throughout time. Beliefs and practices relating to the afterlife also varied with socio-economic status and differed within official and popular religious paradigms. With this in mind, however, cultural continuity between the Sumerian civilization and its successors allows a synthesis of diverse sources in order to provide a working introduction to Mesopotamian concepts of the afterlife.

THE NETHERWORLD

Ancient Mesopotamians conceptualized the netherworld as the cosmic opposite of the heavens and as a shadowy version of life on earth. Metaphysically, it was thought to lie a great distance from the realm of the living. Physically, however, it lay underground and is poetically described as located only a short distance from the earth's surface.
Literary accounts of the netherworld are generally dismal. It is described as a dark “land of no return” and the “house which none leaves who enters,” with dust on its door and bolt (Dalley 155). Yet other accounts moderate this bleak picture. For instance, a Sumerian work referred to as the Death of Urnamma describes the spirits of the dead rejoicing and feasting upon the ruler Urnamma's arrival in the netherworld. Shamash, the sun god of justice, also visited the netherworld every night on his daily circuit through the cosmos. Similarly, scholar Caitlín Barrett has proposed that grave iconography – specifically symbolism related to the goddess Inanna /Ishtar who descended and returned from the underworld — indicates a belief in a more desirable afterlife existence than the one described in many literary texts. Although humans could not hope to return to life in exact imitation of Inanna/Ishtar, Barrett argues, by utilizing funerary iconography representing Ishtar, they could seek to avoid the unpleasant aspects of the netherworld from which Inanna/Ishtar herself had escaped. The Mesopotamian netherworld is therefore best understood as neither a place of great misery nor great joy, but as a dulled version of life on earth.
Queen of the Night

Queen of the Night

One of the most vivid portrayals of the netherworld describes a subterranean “great city ” (Sumerian "iri.gal") protected by seven walls and gates where the spirits of the dead dwell. In the Akkadian Descent of Ishtar to the Underworld, Ishtar passes through these seven gates on her journey to the netherworld. At each gate she is stripped of her garments and jewelry until she enters the city of the dead naked. In light of such descriptions, it is perhaps notable that Mesopotamian funerary rites for the elite could last up to seven days.
The community of spirits living in the “great city” was sometimes called Arallu in Akkadian or Ganzer in Sumerian, terms of uncertain meaning. Sumerian Ganzer is also a name for the underworld and an entrance to the underworld. Paralleling the Mesopotamian idea of divine authority in heaven and earth, the realm of the dead was governed by particular deities who were ranked in hierarchical order with a supreme chief at their head. In older texts the goddess Ereshkigal (“Mistress of the Great Earth”) was queen of the Netherworld. She was later replaced by the male warrior god Nergal (“Chief of the Great City”). An Akkadian myth dating at latest to the mid-second millennium BCE attempts to resolve the conflicting traditions by making Ereshkigal the spouse of Nergal. Like the deities in heaven who met regularly in a divine council to render judgments for the universe, the divine rulers of the underworld were assisted in their decisions by an elite body of divinities called the Anunnaki.

THE MESOPOTAMIAN NETHERWORLD WAS NEITHER A PLACE OF PUNISHMENT NOR REWARD. RATHER, IT WAS THE ONLY OTHERWORLDLY DESTINATION FOR DEAD SPIRITS.

It must be emphasized that the Mesopotamian netherworld was not a “hell.” Although it was understood as the geographic opposite of the heavens, and although its environment was largely an inversion of heavenly realms (for instance, it was characterized by darkness instead of light), it did not stand opposite heaven as a possible dwelling place for dead spirits based on behavior during life. The Mesopotamian netherworld was neither a place of punishment nor reward. Rather, it was the only otherworldly destination for dead spirits whose bodies and graves or cult statues had received proper ritual care.

HUMAN NATURE & FATE AFTER DEATH

In the Old Babylonian Atrahasis epic, the gods created humans by mixing clay with the blood of a rebellious deity named We-ilu who was specially slaughtered for the occasion. Humans therefore contained both an earthly and a divine component. Yet the divine element did not mean that humans were immortal. The Mesopotamians had no concept of either physical resurrection or metempsychosis.[4] Rather, Enki (Akkadian Ea), the Sumerian deity of wisdom and magic, ordained death for humans from their very inception. Mortality defined the fundamental human condition, and is even described as the destiny (Akk. šimtu ) of mankind. The most common euphemism for dying in Mesopotamian texts is “to go to one's fate” (Cooper 21).The quest for physical immortality, suggests the Epic of Gilgamesh, was consequently futile. The best humans could strive for was enduring fame through their deeds and accomplishments on earth. Immortality, insofar as it was metaphorically possible, was actualized in the memory of future generations.
Humans were considered alive (Akk. awilu ) as long as they had blood in their veins and breath in their nostrils. At the moment when humans were emptied of blood or exhaled their last breath, their bodies were considered empty cadavers (Akk. pagaru. The condition of this empty corpse is compared to deep sleep and, upon burial in the ground, the body fashioned from clay “returned to clay” (Bottéro, “ Religion ” 107). The biblical euphemism for death as sleep ( New Revised Standard Version, 1 Kgs. 2:10; 2 Kgs. 10:35; 15:38; 24:6; 2 Chron. 9:31) and the statement, “You are dust, and to dust you shall return” (Gen. 3:19; cf. Ecc. 3:20), point to the common cultural milieu underlying ancient Mesopotamian and Israelite paradigms.
The Mesopotamians did not view physical death as the ultimate end of life. The dead continued an animated existence in the form of a spirit, designated by the Sumerian term gidim and its Akkadian equivalent, eṭemmu. The eṭemmu is best understood as a ghost. Its etiology is described in the Old Babylonian Atrahasis epic I 206-230, which recounts the creation of humans from the blood of the slain god We-ilu. The text uses word play to connect the etemmu to a divine quality: We-ilu is characterized as one who has ṭemu, “understanding” or “intelligence”. Thus, humans were thought to be composed of a corporeal body and some type of divine insight.
It must be stressed that Mesopotamian notions of the physical body and the eṭemmu do not represent a strict body/soul dualism. Unlike the concept of psyche in Classical Greek thought, the eṭemmu was closely associated with the physical corpse. Some texts even speak of the eṭemmu as if it were identical to the body. For instance, the eṭemmu is sometimes described as “sleeping” in the grave (Scurlock, “Death” 1892) – a description that echoes accounts of the corpse or pagaru.Further, the eṭemmu retained corporeal needs such as hunger and thirst, a characteristic that will be discussed in more detail below. It also unclear whether the eṭemmu existed within the living body prior to death (and was thus an entity that separatedfrom the body), or whether it only came into existence at the moment of physical death (and was thus an entity created by the transformation of some physical life-force). In either case, upon physical death the status of the deceased changed from awiluto eṭemmu. Death was therefore a transitionary stage during which humans were transformed from one state of existence to another.
The eṭemmu was not immediately transported to the netherworld after bodily death, but had to undergo an arduous journey in order to reach it. Proper burial and mourning of the corpse was essential for the eṭemmu's transition to the next world.Provided that the necessary funerary rites were performed, the ghost was required to cross a demon-infested steppe, pass over the Khuber River with the assistance of an individual named Silushi/Silulim or Khumut-tabal (the latter meaning “Quick, take [me] there!”), and be admitted through the seven gates of the netherworld city with the permission of the gatekeeper, Bidu (“Open up!”).
Upon arrival in the netherworld, the eṭemmu was “judged” by the court of the Annunaki and assigned a place in its new subterranean community. This judgment and placement was not of an ethical nature and had nothing to do with the deceased's merits during its lifetime. Instead, it had rather a clerical function and confirmed, according to the rules of the netherworld, the etemmu' s entrance into its new home.
Yet the judgment and placement of the eṭemmu in the netherworld was not entirely arbitrary or neutral. Just as social hierarchies existed within living communities, so too did a hierarchy between ghosts exist in the “great city” of the dead. The status of an eṭemmu in the netherworld was determined by two factors: the social status of the deceased while alive, and the post-mortem care its body and grave or cult statue received from the living on earth. Kings like Urnamma and Gilgamesh remained rulers and judges of the dead in the netherworld, and priests remained priests. In this respect the social order underground mimicked that above. Some texts such as Gilgamesh and Enkidu and the Netherworld indicate that the deceased's lot in the underworld depended on the number of children one had. The more descendents, the more privileged the eṭemmu's existence in the netherworld, for there were more relatives to ensure the performance of necessary post-mortem rituals.
In the underworld the eṭemmu could be reunited with relatives who had preceded them in death. It should be noted, however, that although the eṭemmu was capable of recognizing and being recognized by the ghosts of people the deceased had known during life, these ghosts do not seem to have retained the deceased's unique personality traits in the netherworld.
Chaplet from Tomb at Ur

Chaplet from Tomb at Ur

In addition to the eṭemmu, living beings were also thought to be composed of a wind-like emanation called in Akkadian the zaqiqu (or ziqiqu ). This spirit was sexless, probably birdlike, and was associated with dreaming because it could depart the body while the individual was asleep. Both the eṭemmu and the zaqiqu descended to the netherworld after physical death.Aside from descriptions of dreams, however, the eṭemmu is mentioned far more prominently than the zaqiqu in Mesopotamian literature. This may be due to the fact that, unlike the eṭemmu, the zaqiqu was considered relatively harmless and unable to interfere either positively or negatively in the affairs of the living. It was therefore natural that a greater number of Mesopotamian texts would focus on proper ritual care for the eṭemmu, since these rites were intended to pacify the spirit of the dead so that it would not haunt the living.

THE RELATIONSHIP BETWEEN THE DEAD & THE LIVING

As indicated above, the fate of the eṭemmu after corporeal death depended on performance of the proper post-mortem rituals by the living. First, funerary rites—specifically burial of the corpse and ritual mourning— at the time of death were necessary for the eṭemmu's successful journey to and integration into the netherworld. Second, continued cultic offerings at the deceased's grave or (at least in the pre-Sargonic period) cult statue were required to ensure the eṭemmu's comfortable existence in the netherworld. We have seen that the eṭemmu retained the needs of a living being. Most importantly, it required sustenance. Yet the netherworld was devoid of any palatable nourishment. As the Death of Urnamma articulates, “The food of the netherworld is bitter and the water is brackish” (Cohen 103). The ghost was therefore dependent on the living for subsistence, which was provided through offerings of food and beverage. Absence of offerings reduced the eṭemmu to a beggar's existence in the netherworld. The primary responsibility for performing these offerings fell to the eldest son of the deceased. Scurlock connects post-mortem duties with Mesopotamian property laws by positing that this “is presumably why [the eldest son] also customarily received an extra share of the inheritance” (“Death” 1888).
Mesopotamian Male Worshiper Votive Figure

Mesopotamian Male Worshiper Votive Figure

Both non-elites and elites required such rituals, but the necessity of death cults for the elite was particularly emphasized. The primary difference between death cults for the non-elite and elite appears to have been that, for ordinary people, only the deceased personally known to their descendants –such as immediate family— required individual eṭemmu cults. Distant relatives seem to have “merged together in a sort of corporate ancestor” (Scurlock, “Death” 1889). In contrast, royal cult offerings were made individually to all ancestors of the reigning king.
As long as offerings continued regularly, the eṭemmu remained at peace in the netherworld. Pacified ghosts were friendly and could be induced to aid the living, or at least were prevented from harming them. A person who did not receive proper burial rites or cultic offerings, however, became a restless ghost or vicious demon. Some cases where this could occur included people who were left unburied, suffered a violent death or other unnatural end, or died unmarried. Vicious ghosts pursued, seized, bound, or even physically abused their victims, and could also possess victims by entering into them via their ears.They could also haunt the dreams of the living. Sickness, both physical and psychological, and misfortune were often believed to be caused by the anger of a restless eṭemmu. For example, the suffering servant of the Babylonian poem Ludlul bēl nēmeqideplores his fate:
Debilitating Disease is let loose upon me:
An Evil Wind has blown [from the] horizon,
Headache has sprung up from the surface of the underworld….
The irresistible [Ghost] left Ekur
[The Lamastu-demon came] down from the mountain. (Lines 50-55, Poem of the Righteous Sufferer )
The Mesopotamians developed many magical means of dealing with vengeful ghosts. Some methods included the tying of magical knots, the manufacturing of amulets, smearing on magical ointments, drinking magical potions, the burial of a surrogate figurine representing the ghost, and the pouring libations while reciting incantations.

CONCLUSIONS

In Mesopotamian conceptions of the afterlife, life did not end after physical death but continued in the form of an eṭemmu, a spirit or ghost dwelling in the netherworld. Further, physical death did not sever the relationship between living and deceased but reinforced their bond through a new set of mutual obligations. Just as the well-being of the ghost in the netherworld was contingent upon offerings from the living, so too was the well being of the living contingent upon on the proper propitiation and favor of the dead. To a notable degree, these afterlife beliefs reflected and reinforced the social structure of kinship ties in Mesopotamian communities.

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